Best FiNN LMG (MW) Loadout in Warzone

Last updated: 2022-01-15 21:00

Most Popular FiNN LMG (MW) Attachments
Muzzle
Based on 519 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
1 Monolithic Suppressor73.99 0.83
2 Muzzle Brake9.63 N/A
3 Tactical Suppressor7.13 N/A
4 Compensator3.47 N/A
5 Lightweight Suppressor3.47 N/A
6 Breacher Device1.35 N/A
7 Flash Guard0.96 N/A
Barrel
Based on 552 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
1 XRK LongShot Adverse48.73 0.82
2 XRK LongShot Advantage36.05 0.73
3 FTAC VC-8 Harrier Adverse6.70 N/A
4 XRK Pro Twist Adverse3.62 N/A
5 XRK Pro Twist2.54 N/A
6 Factory Adverse1.63 N/A
7 FTAC VC-8 Harrier0.72 N/A
Laser
Based on 267 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
1 Tac Laser100.00 0.91
Optic
Based on 470 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
1 VLK 3.0x Optic62.55 0.87
2 Corp Combat Holo Sight6.60 N/A
3 Scout Combat Optic5.11 N/A
4 Cronen C480 Pro Optic4.04 N/A
5 4.0x Flip Hybrid3.62 N/A
6 Solozero NVG Enhanced3.40 N/A
7 Sniper Scope2.13 N/A
8 Thermal Hybrid2.13 N/A
9 Merc Thermal Optic1.49 N/A
10 PBX Holo 7 Sight1.49 N/A
11 G.I. Mini Reflex1.28 N/A
12 Canted Hybrid1.06 N/A
13 Integral Hybrid1.06 N/A
14 Monocle Reflex Sight0.85 N/A
15 Cronen LP945 Mini Reflex0.85 N/A
16 Aim-Op Reflex Sight0.85 N/A
17 Viper Reflex Sight0.64 N/A
18 APX5 Holographic Sight0.43 N/A
19 Operator Reflex Sight0.43 N/A
20 Solozero Optics Mini ReflexN/AN/A
Stock
Based on 162 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
1 XRK Citadel51.85 N/A
2 XRK ChainSAW23.46 N/A
3 No Stock14.20 N/A
4 XRK M309 Forward Assault10.49 N/A
Underbarrel
Based on 489 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
1 Commando Foregrip55.01 0.85
2 Ranger Foregrip24.74 0.71
3 Merc Foregrip11.86 N/A
4 Tactical Foregrip5.32 N/A
5 Operator Foregrip2.25 N/A
6 Bipod0.82 N/A
Magazine
Based on 162 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
1 5.56 NATO 100-Round Belts54.94 N/A
2 5.56 CT 75-Round Belts45.06 N/A
Perk
Based on 184 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
1 FMJ37.50 N/A
2 Sleight of Hand32.61 N/A
3 Fully Loaded21.20 N/A
4 Frangible - Disabling3.26 N/A
5 Fast Melee3.26 N/A
6 Recon1.63 N/A
7 Heavy Hitter0.54 N/A
8 Frangible - WoundingN/AN/A
FiNN LMG (MW) Popularity and K/D Ratio
PICK RATIO (%)
K/D RATIO
PICK RATIO RANKING
K/D RATIO RANKING
Best FiNN LMG (MW) Attachment Combos
Rank
Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Pick Ratio (%)
(Click to sort Ascending)
K/D Ratio
(Click to sort Ascending)
1VLK 3.0x OpticXRK LongShot AdverseCommando ForegripTac LaserMonolithic Suppressor8.61.32
2VLK 3.0x OpticXRK LongShot AdvantageCommando ForegripTac LaserMonolithic Suppressor6.40.81
3VLK 3.0x OpticXRK LongShot AdvantageCommando ForegripMonolithic SuppressorXRK Citadel2.90.70
4VLK 3.0x OpticXRK LongShot AdverseMuzzle BrakeMerc ForegripTac Laser2.70.83
5VLK 3.0x OpticXRK LongShot AdverseCommando ForegripMonolithic Suppressor5.56 NATO 100-Round Belts2.00.61
6VLK 3.0x OpticXRK LongShot AdverseRanger ForegripTac LaserMonolithic Suppressor1.61.29
7XRK LongShot AdverseSleight of HandCommando ForegripTac LaserMonolithic Suppressor1.41.04
8FTAC VC-8 Harrier AdverseSleight of HandTac LaserMonolithic SuppressorXRK ChainSAW1.20.90
9XRK LongShot AdverseCommando ForegripCorp Combat Holo SightTac LaserMonolithic Suppressor1.20.76
10VLK 3.0x OpticXRK LongShot AdverseSleight of HandCommando ForegripMonolithic Suppressor1.11.00
Source: WZ Ranked calculations, my.callofduty.com data. Note: Weapon, perk and equipment data is daily. Attachment data is weekly. It is not possible to retrieve each loadout used by every player in every game from COD API. Only about 2%-6% of data of all loadouts used in a game is retrievable from COD API. Therefore, it is not possible to analyse loadouts for each individual player. However, when aggregated on a global scale of all matches analysed by WZ Ranked it is possible to determine the most popular loadouts in Warzone with a pretty high accuracy. Attachment data is less reliable for less popular weapons. All kills or deaths of a player are attributed to the loadout or loadouts that the player used in the game. It is not possible to determine whether kills or deaths occurred before or after equipping the loadout.
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