Best STG44 (VG) Loadout in Warzone

Last updated: 2022-01-15 21:00

Most Popular STG44 (VG) Attachments
Muzzle
Based on 71377 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 MX Silencer54.02 0.92 6
2 Mercury Silencer32.37 0.94 31
3 F8 Stabilizer10.03 0.85 47
4 Recoil Booster1.35 0.99 26
5 Chord Muzzle Brake0.97 0.71 37
6 G28 Compensator0.93 0.80 3
7 T1 Flash Hider0.33 0.75 10
Barrel
Based on 80887 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 VDD 760mm 05B80.17 0.94 38
2 Krausnick 620mm Precision14.85 0.80 50
3 VDD 320mm 02B3.76 0.73 18
4 Krausnick 220mm Rapid1.22 0.78 70
Optic
Based on 9243 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 G16 2.5x53.58 1.08 5
2 SVT-40 PU Scope 3-6x14.21 1.25 63
3 Slate Reflector10.39 0.91 8
4 1913 Variable 4-8x3.71 0.95 34
5 ZF4 3.5x Rifle Scope3.46 0.79 41
6 1229/Slate 3.25x Custom2.67 0.94 61
7 M38/Slate 2.5x Custom2.41 1.02 45
8 Mk. 12 Night Vision1.82 0.87 54
9 M19 4.0x Flip1.35 0.82 28
10 Saturn 1.35x Lens1.25 0.94 38
11 Monocular Reflector0.93 N/A31
12 Nydar Model 470.88 N/A2
13 Mk 3 Sunfilter0.88 N/A14
14 Mk 3 Mod. 2 Sunfilter0.53 N/A51
15 ZC2 1.35x Lens0.44 N/A17
16 Mk. 3 Reflector0.38 N/A59
17 Mk 18 Sunfilter0.33 N/A66
18 Mk. 8 Reflector0.33 N/A68
19 Krausnick IS02M0.20 N/A70
20 Krausnick IS01M0.12 N/A69
21 k98 Scout 10.0x Telescopic0.05 N/A30
22 Type 97 5x Telescopic0.05 N/A48
23 Type 99 Mod. 2 7x Telescopic0.04 N/A43
Stock
Based on 87075 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 VDD 34S Weighted67.83 0.94 68
2 VDD 27 Precision16.23 0.96 57
3 Konstanz Tactical13.07 0.87 9
4 Removed Stock1.49 0.78 43
5 Krausnick S11S Folding1.38 1.12 4
Underbarrel
Based on 30729 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 m1941 Hand Stop43.21 1.01 23
2 Carver Foregrip25.75 1.00 21
3 M1930 Strife Angled18.64 0.88 49
4 M3 Ready Grip7.03 0.77 24
5 Mark VI Skeletal3.03 0.83 65
6 SMLE Pistol Grip1.19 0.70 41
7 Bipod0.84 0.60 29
8 Bayonet0.23 N/A58
9 GF-59 Flashlight0.08 N/A35
Magazine
Based on 30446 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 7.62 Gorenko 50 Round Mags62.39 0.94 13
2 8mm Kurz 60 Round Drums22.80 0.97 53
3 .30 Russian Short 45 Round Mags12.16 0.97 69
4 .30 Russian Short 30 Round Mags2.65 0.70 25
Ammunition
Based on 27875 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 Lengthened50.58 1.07 56
2 Incendiary22.21 0.87 44
3 FMJ Rounds14.15 0.75 15
4 Frangible4.52 0.81 22
5 Subsonic4.22 0.77 12
6 Hollow Point2.62 0.89 62
7 Armor Piercing1.70 0.67 33
Rear Grip
Based on 29777 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 Polymer Grip32.34 1.12 48
2 Stippled Grip13.11 0.96 67
3 Hatched Grip12.53 0.93 40
4 Pine Tar Grip11.80 0.94 52
5 Rubber Grip6.97 0.98 7
6 Grooved Grip6.65 0.82 34
7 Leather Grip4.55 0.87 16
8 Granular Grip4.08 0.86 61
9 Taped Grip3.98 0.97 11
10 Fabric Grip3.97 0.88 27
Perk
Based on 90376 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 Vital70.06 0.94 55
2 Sleight of Hand9.63 0.91 32
3 Acrobatic8.08 0.88 27
4 Focus5.34 0.97 46
5 Nerves of Steel4.40 0.90 39
6 Pressure2.50 0.68 20
Perk2
Based on 96710 loadouts
Rank
Attachment
Pick Ratio (%)
K/D Ratio
Level
1 Fully Loaded85.29 0.94 42
2 Fast Melee5.44 0.69 19
3 Surplus3.77 0.79 29
4 On-Hand2.11 1.10 64
5 Reach1.88 0.72 22
6 Deep Breath0.77 0.75 36
7 Defender0.41 0.85 51
8 Heavy Hitter0.32 0.81 60
STG44 (VG) Popularity and K/D Ratio
PICK RATIO (%)
K/D RATIO
PICK RATIO RANKING
K/D RATIO RANKING
Source: WZ Ranked calculations, my.callofduty.com data. Note: Weapon, perk and equipment data is daily. Attachment data is weekly. It is not possible to retrieve each loadout used by every player in every game from COD API. Only about 2%-6% of data of all loadouts used in a game is retrievable from COD API. Therefore, it is not possible to analyse loadouts for each individual player. However, when aggregated on a global scale of all matches analysed by WZ Ranked it is possible to determine the most popular loadouts in Warzone with a pretty high accuracy. Attachment data is less reliable for less popular weapons. All kills or deaths of a player are attributed to the loadout or loadouts that the player used in the game. It is not possible to determine whether kills or deaths occurred before or after equipping the loadout.
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